ILIR GRUDA

Lili

Unity Developer

E-mail: ilirgruda@gmail.com

CV: Download

Github: https://github.com/ilirvg

PORTFOLIO

SCRIBE

A 2D/3D floor planning application providing the opportunity to sketch and explore reality. Scribe allows a user to sketch a property, collect data on-site and produce a VR floor plan that can be edited by anyone, anywhere. In this project as part of a team I have written efficient and reusable code that drove complex logics in order of bringing suggestions from an idea to life.

MEMOTOPIA

Memotopia - mobile game to master your memory. Play, have fun, learn, challenge friends, or embark on a memorable journey that will change the way you think. In this project I have not been involved from the beginning however since joined the team I have been assigned to debug, refactor and improve the scalability of the code. Different improvements and new features on the app are developed my me.

OOX AR

OOX AR is an innovative multiplayer augmented reality game. With the use of mobile phone camera users will feel as being on the playground. This game was created with intention of experimenting with computer generated space from multiple sources. NFC (Near Field Communication) and QR Codes are used in this game to connect players within the same space. In this project I have worked alone.

Zombie Hunter Dice

A new take on the classic 3 dice game featuring 3D physics driven dice. In this project I was involved as a solo programmer. The idea behind this game is to kill zombies and rack up points however zombie attacks are there to stop the user on doing so.

Dodge and Dub: Endless Adventure into the Void

This is my first fully released game, and in this game I have done everything on my own except music. A game character called Zippy is lost in void, this character moves at sonic speed but the terrain is not on his side, so he needs our help. Along the way users will rescue Zippy by sliding in straight paths, turns, hills and stairs. By dodging users can collect tokens and use them in the store. The void is endless as are the surprises.

Illusive Sculpture Through Illumination

In this research and development project my intention was to explore new ways of using projection mapping as a medium that will bring users/audience near the product. Real time render projection mapping, user interaction and optical illusion where techniques used to give the audience an immersive feeling.

8 Neons

This is an audio-visual project where light and sound are used to create a glimpse of non-reality. The idea of the project was to create confusion, disorder where everything is unknown but simultaneously everything make sense. In this ambient where the viewer is truly connected with the generative world, the perception of reality is truly unneeded, lost.

Brown & Son, Two Generations of Generative Art

A short documentary that tries to explain and define generative art. A documentary created with RGBD technology, new technology which is getting the first steps and there are great expectations that such technology will lead to a boost of new applications in the field of 3D perception